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DOTA News

Dota changelog 6.72c (Bugs)


Bugs:

• Fixed Icarus Dive sometimes affecting Magic Immune units for a short duration
• Fixed a bug with how Warpath stack count works when it is at max power (new stacks don’t count towards incrementing the timer)
• Fixed a couple of areas that you could still get stuck in with Telekinesis
• Fixed a bug with Neutral spawning and Goo
• Fixed Remote Mines explosion to keep the vision while it is exploding (382646)
• Fixed Hookshot having inconsistent behavior on magic immune units
• Fixed some bugs with Infest
• Fixed some bugs with Whirling Axes and Spell Steal
• Fixed Echo Slam tooltip to make it more accurate
• Fixed some exploits with Ravage, Thundergod’s Wrath, Requiem of Souls, Slithereen Crush and Reverse Polarity

courtesy: http://www.playdota.com


4 Responses so far.

  1. FASH says:

    Same as Posted on PlayDota.com nothing special (copy-paste)
    plz bring smthing wht gosu gamers r doing..

  2. Admin says:

    That is the reason why it is mentioned there – “Courtesy”. I hope you understand that it will take some time to gather Indian gaming news as there is not much source as of now. So just give us some time and we will make sure what you get here is not just a copy paste. Looking forward for all your support. Thanks.

  3. At-least we appreciate what u guys (Pro-gs) guys are doing. Its really good to know that gaming is taking a professional place in India.
    Keep it up guys, all the best.

    Regards
    Juneed a.k.a Martyr

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